Everything to define
You're early, the page is blank, and there's a lot to figure out. You can make it fast with AI, but you're not sure yet whether it's the right thing to build.
I help teams with the direction and conviction they need to build products that are astounding by design.
If a few of these ring true, this is the work for you.
Everything to define
You're early, the page is blank, and there's a lot to figure out. You can make it fast with AI, but you're not sure yet whether it's the right thing to build.
Competent but forgettable
You can ship a clean, competent product now. So can everyone else. You want something people actually remember.
Stuck on the obvious
Every direction you land on is the safe one. The references all point the same way, and the epic version stays just out of reach.
All AI, no craft
You've built fast with AI, but no one has the trained eye or the critical judgment to tell good from nearly good, or to make it feel genuinely yours.
A team pulling different ways
Your team can't agree on a direction, or keeps hedging on the bold version because the safe one is easier to defend.
A brand identity with just enough system that you can ship with it and not outgrow it in a year. Built to be used, not admired.
Typical deliverables
Logo and wordmark · design tokens · type scale · colour variables · core component set · usage guidance · deck and social templates · positioning language · and more
You built something with ai and it works. It also looks like everything else built with ai, because it inherited the same defaults. I take what's there and make it feel like yours.
Typical deliverables
Visual language applied to existing flows · type and colour system · component restyling · motion and interaction detail · empty and loading states · iconography · tokens ready for the codebase · and more
A deeper look than a sprint allows, at what your product is really trying to be, and where intention and execution have drifted apart. You leave with a solid new direction and a clear target to build toward, written up with sketches and references. If you want the designs to go with it, I can do that too.
Typical deliverables
Written creative direction document · flow maps and IA · cross-domain reference set · design principles · mood boards · wireframes and annotated sketches · brand identity audit · visual language development · brand-to-product translation · stakeholder workshop facilitation · and more
Builds on the Deep Dive to find a direction that changes the rules of your category, not just the product itself. You leave with a fully developed creative direction your team can commit toward and build.
Typical deliverables
Full creative direction system · category-level competitive mapping · invention sprints from a blank page · visual signature development · design manifesto or brand book · atmospheric design language · written strategic articulation · and more
After one of the engagements above, I stay close to your team so the direction we found survives the build instead of quietly eroding. A few teams at a time, so the attention is real.
Typical deliverables
Monthly creative direction review · ongoing design judgment on shipped work · design critique facilitation · directional input on roadmap trade-offs · ad-hoc senior design counsel · design ops guidance as the team scales · and more
What if I don't know what shape of engagement I want?
Common, and fine. The first call is partly to figure that out. I'll tell you honestly which format fits, or if none of them do.
How do you handle confidentiality?
NDA on request, signed before specifics. I don't write about client work without explicit permission.
Do you take equity instead of fees?
Mostly no. Cash keeps the relationship clean. Open to partial equity alongside reduced cash for early-stage work that's genuinely meaningful, not as default.
What if it isn't a good fit?
We don't proceed. Better to decline at scoping than underdeliver. If something feels wrong mid-engagement, we talk and either adjust or close out cleanly.
Most products read as competent and forgettable. The ones people remember were made by someone with the eye to see past the obvious, and the hand to do something about it.
Hand and Eye is the newsletter where I write about how to find it.
Open to founders and product teams who want help finding the version of the work that's worth committing to.